1.0! The game is done!


After about two and a half years of development, Favored Soul is finally in a state that I consider done! Thanks to everyone who's been following it this far, especially to anyone who's played it. And sorry for all the monthly updates clogging up your inbox. Not a whole lot of actual content changes this update, mostly just finalizing some things and a lot of last-minute formatting changes and odds and ends. I'm definitely glad to take a break from the game for a while and work on some smaller stuff.

Now, onto the next thing! I hinted at this in the last month's devlog, but my time with this game is far from over. I've officially started working on the first of (at least) two setting supplements for Favored Soul: a science fantasy space opera setting that I'm calling the Sonata System! It'll release on May 4th and include the setting itself plus new game mechanics like spaceships, new Class moves, and even a whole new Class playbook made specifically to fit into the spacefaring setting: the Pilot. I don't think I'll do the monthly releases for these supplements, so look out for the full release in a few months.

Once again, thanks to anyone that's read or played the game. It's been an honor making it.


Full 0.9 changelog below:

Added

  • Several additional play examples
    • Basic moves and degrees of success
    • NPCs and Factions
    • Threat or enemy clocks
  • New visual indicator of examples and advice
  • Improved and expanded credits and acknowledgements page

Changed

  • Replaced and improved fonts in the document
  • Share an Answer is no longer optional

Files

Favored Soul 1.0.pdf 3.1 MB
2 days ago
Printable Sheets.zip 31 MB
2 days ago

Get Favored Soul

Leave a comment

Log in with itch.io to leave a comment.